I have a question basically on something that was in halflife. If you guys remember you had to turn on oxygen fuel and power the test firea a rocket to kill this 3 armed monster growing in a test silo or something along thouse lines. Well i am aiming to do something the same.
what i was wondering was how to keep an entity from being triggered like test firing a rocket. before turning on the oxygen and fuel buttons, seperate entitys. basically just holding off an entity to be triggered before others are triggered. thats the best english i can put this in. any help would be appreciated