** Executing...
** Command: Change Directory
** Parameters: C:Program FilesValve
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValvecstrikemapspilnamaaja5.map" "C:Program FilesValvecstrikemapspilnamaaja5.map"
** Executing...
** Command: C:HALFLI~1hlcsg.exe
** Parameters: "C:Program FilesValvecstrikemapspilnamaaja5"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlcsg
---Command line: C:HALFLI~1hlcsg.exe "C:Program FilesValvecstrikemapspilnamaaja5"
Entering C:Program FilesValvecstrikemapspilnamaaja5.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.52 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.55 seconds)
Using Wadfile: program filesvalvevalvehalflife.wad
- Contains 53 used textures, 45.30 percent of map (3116 textures in wad)
Using Wadfile: program filesvalvevalveliquids.wad
- Contains 1 used texture, 0.85 percent of map (32 textures in wad)
Using Wadfile: program filesvalvecstrikecstrike.wad
- Contains 4 used textures, 3.42 percent of map (123 textures in wad)
Including Wadfile: halflife-cs-expertzhlt.wad
- Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: documents and settingsgatismy documentsmy picturescsamtexturesmanasmaajas.wad
- Contains 52 used textures, 44.44 percent of map (66 textures in wad)
added 7 additional animating textures.
Texture usage is at 2.20 mb (of 4.00 mb MAX)
5.69 seconds elapsed
--- END hlcsg
---** Executing...
** Command: C:HALFLI~1hlbsp.exe
** Parameters: "C:Program FilesValvecstrikemapspilnamaaja5"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlbsp
---Command line: C:HALFLI~1hlbsp.exe "C:Program FilesValvecstrikemapspilnamaaja5"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:Program FilesValvecstrikemapspilnamaaja5.prt'
4.92 seconds elapsed
--- END hlbsp
---