You know in most maps when the bomb explodes, other stuff start exploding too one by one.
Its a multi-manager right?
Well, in my info_bombtarget, i put in the box "target (when bomb blows)" multi1 and multi1 is the name of my multi-manager which starts off a sprite fire.spr named "spr1".
So, I turn off smartedit and click add, under key spr1 and under value 1.
BUT, the sprite starts on evern though i did not check "starts ON" in the flags!
And even when the bomb blows, the srpite does not turn off!
Can somebody tell me what I did wrong???
Maybe you would like the map...
How do I put it up for download?