This is maybe a mapping website, but I'll ask anyway. It's "HL Engine Discussions" anyways, right?
So, I had recently upgraded my PC to somewhat godly (for me) hardware: Core2Duo Intel processor, double to 1GB RAM, 250 GB hard drive, and a new graphics card... THAT is, I think, my major problem. It crashes games like HL2, and Civilization 4. And ALL HL-engine based games have something weird ahppening to them. Sven Coop, HL, CS....everything! At certain points of the gameplay (That means in space, not in time), all the sprites, and all other entities that use "additive" render mode, appear non-additive, but solid-coloured instead! You can see a "puff" from a gunshot, which has ben "un-additified" (
). It also happens to func_illusionary with "fade" texture, for example.
So, my question: does anyone have any idea what might be causing this peculiar bug, and how can it be fixed? Also, I might soon buy a new graphics card, but what if the effect lingers???
Sorry for the possibly wrong forum topic, but I'm desperate!