Half life 2 textures in half life 1 Created 17 years ago2007-02-04 01:48:19 UTC by kc8kjp kc8kjp

Created 17 years ago2007-02-04 01:48:19 UTC by kc8kjp kc8kjp

Posted 17 years ago2007-02-04 01:48:19 UTC Post #211601
I don't know how to import half life 2 textures into a half life 1 wad file, any help?
Posted 17 years ago2007-02-04 03:28:28 UTC Post #211604
I don't know either, but Rimrook kindly provided them to us.
Posted 17 years ago2007-02-04 07:36:52 UTC Post #211618
Be glad he did, because it's a long and boring process.
AJ AJGlorious Overlord
Posted 17 years ago2007-02-04 09:16:06 UTC Post #211623
Posted 17 years ago2007-02-04 10:14:03 UTC Post #211627
Which Rimrook has done. ;)
AJ AJGlorious Overlord
Posted 17 years ago2007-02-04 10:36:21 UTC Post #211629
Posted 17 years ago2007-02-04 11:54:06 UTC Post #211633
God bless Rimrook
Posted 17 years ago2007-02-04 23:16:14 UTC Post #211670
ya, I'm using that wad file download, thanks srry
Posted 17 years ago2007-02-14 15:27:03 UTC Post #212474
Just out of interest, has anyone made HL1 texes into HL2? Cos HL1 has better textures in my opinion, more variety.
Posted 17 years ago2007-02-14 15:28:13 UTC Post #212475
Maybe the guys at black mesa source could answer that question for ya
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-02-14 16:06:00 UTC Post #212478
Exporting the HL1 textures to HL2 would be even more of a pain in the ass.
Bumpmapping, compiling to vtf.. shrug
Daubster DaubsterVault Dweller
Posted 17 years ago2007-02-14 16:18:21 UTC Post #212480
I've been downloading that pack at 1050KB/s for 10 minutes, how big is this thing?
Posted 17 years ago2007-02-14 18:18:37 UTC Post #212490
I think the hl2 tex pack is like 64mb.
Shouldnt take 10 min at that speed, dave
Tetsu0 Tetsu0Positive Chaos
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