Vampiric Sprites Created 17 years ago2007-03-18 15:54:40 UTC by BrattyLord BrattyLord

Created 17 years ago2007-03-18 15:54:40 UTC by BrattyLord BrattyLord

Posted 17 years ago2007-03-18 15:54:40 UTC Post #216238
I made a custom sprite, of a cartoon-esque watercolor fire.

When I use an env_sprite as additive, so that the black of the sprite is the background, an odd error occurs. There is a line of color across the top of the sprite that... well... just ruins the effect. it appears to be just floating there.

Now, why vampiric you ask...

Well, I would have included a screenshot, but whenever I take one, the line does not appear :aggrieved: :aghast: :o

this is probably pretty simple, as it is my first time making a completely custom sprite (Using the ever simple sprite wizard).

When I view it in the sprite viewer, the line does not show up...

I'm using palette maker to create a... well blended palette for all my different frames...
Posted 17 years ago2007-03-18 16:00:32 UTC Post #216240
Odd. Maybe there's a tiny non-black line at the top of the sprite? I mean, it could be really really really dark, just not black, and show up in-game. Make sure it's balackalack. Other than that, I have no clue.
Posted 17 years ago2007-03-18 16:00:49 UTC Post #216241
It's possible it's from texture filtering, but since sprites don't tile like textures do, it wouldn't make sense if it was bleeding over from the bottom like it does with "{" invisible textures.
Posted 17 years ago2007-03-18 18:30:08 UTC Post #216275
Solved it,

Thanks for... attempting to help.

It was an interesting glitch in the .spr
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