Func_illusionary acts like water Created 17 years ago2007-03-21 21:25:32 UTC by MIFUNE MIFUNE

Created 17 years ago2007-03-21 21:25:32 UTC by MIFUNE MIFUNE

Posted 17 years ago2007-03-21 21:25:32 UTC Post #216672
Hi!! first of all, I'm not new in mapping, but after 5 years of doing maps for HL, I'm finishing my MOD and I've done a map with fake fog made with Illusionaries, and it looks very good, except for the fact that it behaves like water, I mean, if I walk into the illusionary it works like water, I can swim, and I sunk after a while, this problem also blocks monsters ( in the consloe appears a "MONSTER STUCK IN WALL : ERROR AT LEVEL DESIGN" message ).

Anyone knows what could cause this ?

Thanks in anticipation.
Posted 17 years ago2007-03-21 21:59:02 UTC Post #216673
Is the texture you're using for the illusionaries a water texture?
Posted 17 years ago2007-03-21 22:37:23 UTC Post #216677
your Contents is set on Volumetric Light,

Change it back to empty and it should be fine :)

[EDIT] oh, and if you place an enemy inside of a brush, even if its an entity, you will get the same error, and the monster will have green little bubbles surrounding it...
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