Map as background? Created 17 years ago2007-04-10 13:04:13 UTC by splatzone splatzone

Created 17 years ago2007-04-10 13:04:13 UTC by splatzone splatzone

Posted 17 years ago2007-04-10 13:04:13 UTC Post #218606
In half-life 2 the main menu was actually a map, so it was animated.

Is it possible to do the same in half-life 1?

Also, is it possible to play music in the menu? I do remember something about that somewhere.

Splat :)
Posted 17 years ago2007-04-10 13:07:53 UTC Post #218607
Probably not. Not without new code that is, which will be extremely tough to do.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-04-10 13:08:51 UTC Post #218608
About the menu being a map, not without coding. I remember I read of a surprisingly easy way to get sound to play at the menu, but I forgot where/what it was.
Posted 17 years ago2007-04-10 13:22:47 UTC Post #218611
You can't have a map in the menu, but I suppose, that you could bring the menu to the map.
Daubster DaubsterVault Dweller
Posted 17 years ago2007-04-10 13:50:55 UTC Post #218613
I just had an idea, would it be possible to use spirit to fire a command to bring up the menu, while somehow disabling the resume game button?

Is there a specific command to bring up the console then hide it? or does only the tilde key hide the console?

It might require some coding, but there could be a way so that when the game starts, it immediately loads the map which fires the command to show the console then hide it. But you'd also need a way to not let the game pause when the menu comes up, otherwise you'd just be presented with the console and not the menu.

Wow biggest sentence ive ever written on a forum :)
Posted 17 years ago2007-04-10 15:25:07 UTC Post #218623
hmm... there must be something somewhere within the source code that makes it do that. No idea where to look though :(
Posted 17 years ago2007-04-10 16:02:50 UTC Post #218628
I know nothing about coding, but I'd say it would probably be easiest to have a short looping video clip of some sort at the menu, where you could have footage of the map. Heck, the original Half-Life already allows for videos to be played at the menu, but it might be a bit of a challenge with Steam...
Posted 17 years ago2007-04-10 16:14:40 UTC Post #218630
Yeah, but doesnt the video play before the menu appears? You'd never get to the menu if it was looping infinitely
Posted 17 years ago2007-04-10 16:42:18 UTC Post #218634
i thought of that too, but more like HL skipping the title spash and going straight to a designated map that would let you run around to the training area and the load game areas, or one of those custom menus pop up like in spirit, that IS the easiest way with the least amount of code. Quite possible.
Rimrook RimrookSince 2003
Posted 17 years ago2007-04-11 10:00:07 UTC Post #218697
I haven't seen any of those pop-up menus, is it like on multiplayer when it shows the motd? Or on counterstrike, with that speech menu thingy?
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