mp help. Created 20 years ago2003-10-04 17:46:32 UTC by ministeve ministeve

Created 20 years ago2003-10-04 17:46:32 UTC by ministeve ministeve

Posted 20 years ago2003-10-04 17:46:32 UTC Post #2179
a few things about mp.

1.does it need a diff setup?
2. do ppl automatically respawn.
3. how do i make respawnable weapons?
Posted 20 years ago2003-10-04 21:28:20 UTC Post #2186
What is mp?
Posted 20 years ago2003-10-05 03:54:23 UTC Post #2193
multiplayer HL: use info_player_deathmatch. (*wonders if you can check "not in deathmatch" :) *)

Other two are automatic. Use weapon_blah.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-05 07:53:22 UTC Post #2200
and i don't think you need to set up hammer any differently > exept some game parameters when running or testing your maps
Posted 20 years ago2003-10-05 22:46:40 UTC Post #2226
Oh, :roll: doh !
Hammer doesn't need any special settings for Multiplayer.
You might want to add -deathmatch 1 in the additional commands parameters for normal compile, but I think it is included in the expert... And that is for CS , not sure about DMC and the others.

Entities automatically respawn at round start, but globals might not. If you have a series of complex triggers, you will need to manually reset them with a functional entity like a door or something that targets the global state. This is described at Egir's site
Posted 20 years ago2003-10-06 11:18:54 UTC Post #2245
very delicious. but when i load any mp map with the console i dont have an hev. should i place 1? im just worried theres gonna b extra if not every1 is playing the game. :confused:
Posted 20 years ago2003-10-06 12:00:32 UTC Post #2248
There won't be if you start HL like this:

hl.exe +deathmatch 1

:)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-06 14:20:32 UTC Post #2253
the weapon respawn aint workin. i think theres a bit more than just puutin the wp there unless u need the +deathmatch 1. i aint tested it yet.
Posted 20 years ago2003-10-06 15:08:24 UTC Post #2256
They'll respawn automatically with HL in DM :)

You could just start HL, then Lan->Create and choose yours from the list if you don't know what to do with that parameter...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-07 11:05:50 UTC Post #2295
yeah i do that it all works. my mp map will b in the completed maps vault soon. :)
Posted 20 years ago2003-10-07 11:43:39 UTC Post #2299
Good. Pld :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-07 14:26:35 UTC Post #2314
its in. take a look. dm_three is the name, and it is 100% queer. like me.
Posted 20 years ago2003-10-07 14:45:58 UTC Post #2316
queer. like me.

In what context ministeve? :

lol
Posted 20 years ago2003-10-07 14:58:03 UTC Post #2318
well, 1nce me and my friend was talkin about these ppl who take drugs. then 4 no reason i said "hey, u ever tasted sunflower seeds? they taste so much like cashew nuts!"
Posted 20 years ago2003-10-07 15:18:57 UTC Post #2331
kol; format for quotes:

[ quote ]

starts the box

[ /quote ] stops it :)

Try it
Kol wrote:
Seventh-Monkey is amazing and a genius etc etc
how nice :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-07 15:40:53 UTC Post #2338
i prefer the italics

but what the hell (i know this should be in stuff but aa..)
"hey, u ever tasted sunflower seeds? they taste so much like cashew nuts!" -ministeve
yes, i have, i like them its a delicassy in some country i don't know the name of
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