I've been making an Egyptian based HL1 Mod, where the player gets trapped in an old Egyptian Temple that is... well... much more than just a relic of the past...
The player must complete complex puzzles, and navigate through difficult mazes, all the while fighting the mummies (Zombies) and Scarabs (Headcrabs). Alien_slave = more advanced mummy. I know, kinda silly.
Garg = minotaur (For the Maze part of it)
Eventually, the player will find out... SUPRIZE... that the inside of this temple is made of metal and such, and eventually he will break through the wall and wander around in high-tech stuff, being some kind of military coverup...
Right now, I've already retextured most of the models, and I'm planning on making my own Mummy one to replace the Zombie...
I'm still deciding whether to code or not...
I'm making some interesting textures with alternating random hieroglyphic, and planning out some of the more complex mazes and puzzles (I will make them extremely difficult! Finally, a challenging maze that following the left wall the whole time won't get you out of... Muhahahah!
Modeling the Pharaoh heads is pretty difficult...
Its ambitious of me for my first Mod... or actual first real SP map, but I think I can manage...
I'm still disappointed about the various projects I've started and failed over the years...
TWHLmix 1 and 2
New Problem (VERY OLD. ministeve and I were doing it)
Alise (The space ship one)
Epidemic (It just... sucked)
Infiltration (died because I got bored)
maybe I'll finish something for once...