Yet another random problem.
I have a small area, 2 zombies and a crowbar.
The player picks up the crowbar and smashes the zombies.
When the second zombie dies something very strange happens which I haven't setup intentionally.
If the player moves a single unit after killing the second zombie he exploads into gibs.
?Qu??
What's also worth mentioning is that there are two deadly func_rotatings right above the players head.
I don't think that they are the reason of death tho, as they only inflict 50 dmg.
And why would they only kill me directly after I kill the second zombie if I move?
Odd.
Is there a solution?