CS SDK Created 16 years ago2007-08-23 14:01:58 UTC by kc8kjp kc8kjp

Created 16 years ago2007-08-23 14:01:58 UTC by kc8kjp kc8kjp

Posted 16 years ago2007-08-23 14:01:58 UTC Post #232681
Does anyone know where i can find the counter strike 1 SDK? i havent been able to find one :
Posted 16 years ago2007-08-23 14:11:24 UTC Post #232682
There is no Counter-Strike SDK, because they don't want you using custom code for it, and frankly there wouldn't be any way to use it anyway. Essentially all you can do for Counter-Strike is map for it.
Posted 16 years ago2007-08-23 14:23:25 UTC Post #232684
what i was planning on doing was taking the CS codes for weapons and put them into HL for a mod
Posted 16 years ago2007-08-23 14:35:03 UTC Post #232685
Well, I don't know what to say. There definitely ISN'T a CS SDK.

However, I thought part of that code was stored in the model itself, am I wrong?
Posted 16 years ago2007-08-23 14:37:10 UTC Post #232686
Yes. :)
Posted 16 years ago2007-08-23 14:40:02 UTC Post #232687
Oh. :confused:
Posted 16 years ago2007-08-23 14:40:15 UTC Post #232688
the first thing i tried was switching the models, but many of the sequences didnt work well, thats why i wanted the code
Posted 16 years ago2007-08-23 14:47:34 UTC Post #232690
Switching the models only changes it visually. If you want it to work - you'll have to code each weapon from scratch, which is quite a shitload of work.

Anyways - you idea has already been done. Counter-Life is basically HL with weapons from CS. Google it and see for yourself.
Daubster DaubsterVault Dweller
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