Help with weapons on CS1.6 Created 16 years ago2007-11-11 14:46:14 UTC by illa illa

Created 16 years ago2007-11-11 14:46:14 UTC by illa illa

Posted 16 years ago2007-11-11 14:46:14 UTC Post #238150
I'm sure you've heard this again and again but I can't find any solution anywhere so here we go:
My problem is pretty stupid, I'm making a normal de cs1.6 map, but I can't get the players to spawn with diffrent weapons (t glock, ct usp) like on a nomal map.. So any help would be nice

At the moment I'm working with

game_team_master
name: game_playerspawn
target: tvap(giving the glock)
Team index: 0(for t) and 1for ct)
and one more with the ct target giving usp
But it keeps on giving it to both teams, both usp and glock.. please help me out, I think it's the team index number thats wrong but I don't know what to set it to, I've tried a lot of different stuff but nothing seems to work.
Posted 16 years ago2007-11-11 15:17:56 UTC Post #238153
oh, just noticed that if I started the map the normal way, not with zhlt you got the guns as default, sorry for wasting your time ;)
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