Let's address some of your issues.
at the begining of the game, before the player has any weapons, you spawn manhacks. thats really not fun.
This is absolutely false. YOU spawn the manhacks by pressing a button you shouldn't, destined for metrocops. You didn't get the joke, we're sorry, and you're not the only one.
but all your arcitechture is far far too small, buildings are too small, streets, rooms everything. it feels cramped and it doesnt feel like theres a work outside the mod. Ill come back to this point later.
That is just false. We used the correct HL2 dimensions and built the world to look bigger. There's quite a bit of scenery everywhere, and all the maps that can have a skybox do.
The voice acting is down right bad. you can see the thought is there, good dialouge, accents, but every single word sounds wodden, spoken as. if. there. WAS. a. serious. PUNCTUATION. issue. the sound quality is all right but the acting is bad. however I will easily let that slide as you actually HAVE voicve acting. go in the end thats a plus.
Well, at least you noticed the voice acting was there for a reason. Your opinion is very subjective. A lot of the dialogue is spoken really good. So that doesn't help us much.
there where loads of general bad spots mapping wise, jagged displacements in the middle of a roag Im trying to drive down, shitloads of phys enabled crates where the player wont see them
You were supposed to dodge things while moving. That was the idea and it isn't terribly difficult to do.
. snipers EVERYWHERE for no good reason.
Two snipers in 16 maps and you say EVERYWHERE? That kind of takes away any credibility from your review, I'm sorry to say.
the airboat scenes where rediculous in this regard. bouncing off the walls either side, and only traveling about a metre before having to get out again.
Probably half a meter, judging by how you measured things while playing.
driving sections should be BIG. with plenty of space.
There's no rule for that. You just made it up. And you answered yourself before. It's not a driving section, you need to get out quite a few times.
Health and ammo was sparse causing me to run around on 10 hp for most of the time.
That's wrong, and you can't back it up. There's plenty of ammo and hidden spots where you can get even more ammo.
you released the mod with your own personal control layout including god knows where the jump button was and inverted mouse.
We're sorry. I also had to configure the Ep2 controls when I installed it, yet I didn't cry about it.
most obvious gman placement ever.
That means you missed the rest of his placements, right?
everywhere seems to be high contrast or something. (full brightness, LCD moniter).
There's a lot of contrast to create the desired ambience. You can probably change settings inside your HL2 and monitor configurations to get it right without having to cry about it.
I had to noclip when I got stuck in a wall.
It doesn't help us if you don't tell us where.
all that said, scripted sequences where very good. and there where alot of nice ideas in place. also, this is hardly a fair review as I didnt finish the mod. I got too fed up with it. :/
That gives even more credit to your review.
sorry for being a bit harsh, its by far better than most mods, but these are the crits. its not bad, but theres alot that could do with fixing, or at least bearing in mind when you move on to your next project, no doubt you will just get better and better with source as you carry on.
We're sure the good outweighs the bad somehow, yet judging by your comments, we've done one of the most terrible pieces of hl2 mapping TWHL has ever seen.