I made a lever and I wanted it to get working only when I crossed a trigger_multiple which would be reactivated every 30 seconds
But I cant get it to work
I put the trigger_multiple name under Master on the lever entity, but in the game I press the lever and it works before I touch the trigger_multiple, and it says at the top of the screen:
Master is null or there is no master
something like that
What is this?