Questions about NULL texture Created 16 years ago2007-12-12 18:13:22 UTC by Spike Spike

Created 16 years ago2007-12-12 18:13:22 UTC by Spike Spike

Posted 16 years ago2007-12-12 18:13:22 UTC Post #240770
What exactly do this texture? It makes faces transparent? Do it reduce my compiling time? Do it increase my r_speeds? Can I apply it on outside map faces?

Is it useful applying it on faces in contact but non visible for the player?
Posted 16 years ago2007-12-12 18:52:09 UTC Post #240773
The NULL texture stops the face it's aplied to from being rendered. That reduces compile times, r_speeds and overall performance of the map. Using NULL textures is the most common technique in optimizing maps.

You can apply the texture to any object; outside and inside the map, entity and world objects and so on.
Daubster DaubsterVault Dweller
Posted 16 years ago2007-12-12 19:15:59 UTC Post #240775
Ok thnx a lot
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