Hi all!

Don't you know whether it's possible to endow the player's aiming movements with some sort of inertia, so that he wouldn't be able to turn his heavy rocket launcher as quckily as a pistol. In the game, that could look like the aiming direction falling somewhat behind of the looking direction (mouse cursor).

Such a little trick can make the gameplay more versatile by making a pistol really more effective than a shotgun in closed and tight environments. Like in reality...

Sorry for my English, hope you've at least understood me!
Anton