help with sitting scientists please Created 16 years ago2008-03-08 14:07:10 UTC by crazyb2000 crazyb2000

Created 16 years ago2008-03-08 14:07:10 UTC by crazyb2000 crazyb2000

Posted 16 years ago2008-03-08 14:07:10 UTC Post #247428
It's easy to create the blocks of creating a mod
and it's fast (hayai desu ne. sorry) but I want to have an einstien scientist at a desk for gotwc but I keep putting him too low or too high. I move him one tiny box and he's too high or low and I tried looking for the dimensions guide in "in the beginning part 2" and it was page not found. I am annoyed and tearing my hair out!! and I know it can be done! I've tried the "sittning scientist model. should I use the "scripted_sequence" instead?
Posted 16 years ago2008-03-08 19:56:16 UTC Post #247441
Sitting scientist should work fine. Make sure that the box is central over the point where you want him to sit. I've never had issues with this since the days of WorldCraft 2.1
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-09 23:07:32 UTC Post #247504
yeah, he's definatly using worldcraft. /shudders get hammer, NOW.
Posted 16 years ago2008-03-09 23:41:38 UTC Post #247505
I wouldn't say that he's "definatly using worldcraft", since I still have this problem and I'm using Hammer. But it's nothing that thirty minutes of tinkering with the entity position and a CLIP brush won't fix. It's annoying though, because the correct position to have the scientist sitting in is different for every situation, so you really just have to play with it for a while to get it right. You can't always just place the scientist the same number of units from the CLIP brush and have it work. :\
Posted 16 years ago2008-03-15 08:24:25 UTC Post #247691
oh yeah can you tell me where to get the hl SDK
Posted 16 years ago2008-03-15 09:55:02 UTC Post #247694
How about Google'ing it?
Jeez...

That, or get the SDK from my site under Downloads.
The Mad Carrot The Mad CarrotMad Carrot
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