Pipes Created 20 years ago2003-08-31 20:01:46 UTC by Neb Neb

Created 20 years ago2003-08-31 20:01:46 UTC by Neb Neb

Posted 20 years ago2003-08-31 20:01:46 UTC Post #247
I'm a new guy to half life mapping and I've only recently become familiar with Hammer, so some of the deeper features I haven't gotten comfortable with yet. I'm trying to make a map using a series of connected pipes large enough that the players could move around in. The problem shows up when making T intersections and turns. I've tried several techniques using cylinders and carving that look good in the editor, but the results never look right in-game. Does anyone have any experience making pipes like this?
Posted 20 years ago2003-09-01 02:21:52 UTC Post #248
i was going to tell you how to do it here but its a long process and its something your gona have to figure out yourself. The best tutorial i have found is here : http://countermap.counter-strike.net/Tutorials/tutorial.php?id=20

this tutorial should give you an idea, after that you should be able to figure out how to do a pipe.
Posted 20 years ago2003-09-02 13:09:38 UTC Post #250
on the snark lit there are some damn good tuts with pipes in it search for the waterfalls www.snarkpit.com
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