Ok, so my map has approx 7 sounds, all triggered by separate buttons. All goes fine the first time I play the map, but as soon as a new round starts ALL of them are playing at once (I only have one set to play at start, all others have Start Silent checked). Also the elevator I have which works fine starts at the bottom floor first round, where I want it, but the top floor the second round. Any suggestions appreciated, btw this is cs 1.6