A problem with sounds mostly. Created 16 years ago2008-04-23 17:28:11 UTC by CactusJack CactusJack

Created 16 years ago2008-04-23 17:28:11 UTC by CactusJack CactusJack

Posted 16 years ago2008-04-23 17:28:11 UTC Post #249117
Ok, so my map has approx 7 sounds, all triggered by separate buttons. All goes fine the first time I play the map, but as soon as a new round starts ALL of them are playing at once (I only have one set to play at start, all others have Start Silent checked). Also the elevator I have which works fine starts at the bottom floor first round, where I want it, but the top floor the second round. Any suggestions appreciated, btw this is cs 1.6 :)
Posted 16 years ago2008-04-23 17:31:07 UTC Post #249118
there's multiple cs tutorials out there for round-resetting thing-a-majings, but i've never read them. Try searching google or counter map, or maybe round end triggers a multimanager that has several trigger relays turning the sounds off?
Captain Terror Captain Terrorwhen a man loves a woman
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