security card probs Created 20 years ago2004-05-01 18:33:49 UTC by nikos nikos

Created 20 years ago2004-05-01 18:33:49 UTC by nikos nikos

Posted 20 years ago2004-05-01 18:33:49 UTC Post #24926
i have followed the tutorial on security cards, and it all works, i copied the global and the multisource over to my other map which is linked, but if i go to the security card i can see it there, then if i go to the other map, and then back again the security card isnt there, altho i havent picked it up :C

anyone got any ideas?
Posted 20 years ago2004-05-01 19:04:40 UTC Post #24957
would anyone be able to make me a quick quick example between two levels to show me the security card, and if poss with text on so if u goto the door without the card it says its locked, and if u have the card it says its unlocked.

sorry this is a lot to ask, just that im really stuck :/
Posted 20 years ago2004-05-01 19:59:49 UTC Post #24970
ive done it! :D
Posted 20 years ago2004-05-01 20:02:18 UTC Post #24971
Worked it out yourself, the sign of a good mapper
Posted 20 years ago2004-05-01 22:50:30 UTC Post #24989
gah!! im sure i had it workin, but it aint now :(

i have the security card etc all set up in one map, and in the other map i have copied the env_global and the multisource and this should make it work in that map yes?

it aint for me, please help :/
Posted 20 years ago2004-05-01 23:32:24 UTC Post #24992
Did you re-setup the options after you copyed them?
AJ AJGlorious Overlord
Posted 20 years ago2004-05-02 00:55:36 UTC Post #24998
a good mapper lists every attributes of an entity on paper so that he wont forget what pattern he is following. :D

it pissed me off many times do i just listed the sequence on paper.
Posted 20 years ago2004-05-02 01:03:26 UTC Post #24999
Yes thats an excellent idea. I did it when I was using multi_managers and it helped a lot!
AJ AJGlorious Overlord
Posted 20 years ago2004-05-02 09:05:41 UTC Post #25060
ive made my keys, and remade the global, multisource and multimanager in the next map, but the door still stays locks and seems to think u havent got the key :/

can anyone help ?
Posted 20 years ago2004-05-02 10:30:20 UTC Post #25071
You shouldn't need the global or multimanager in both maps. (BTW, what is the multimanager there for? Usually you don't need one in this set of entities.) Only the multisource should be in both maps. Then the 'master' property of the door should be the name of the multisource.
So picking up the key triggers the env_global, which allows the multisource to be active, which sets the door master to unlock the door. Look at the security card tutorial (not the key tutorial) to see the proper entity set up for this.
Posted 20 years ago2004-05-02 13:06:07 UTC Post #25079
yeah i followed the security card tutorial, and used that method with the keys. It worked too, but i wanted text to appear when u goto a locked door and that, so i stuck in the multimanager, now i cant get it to work with the multimanager
Posted 20 years ago2004-05-02 13:08:53 UTC Post #25080
awww! who got rid of my posts!!
Luke LukeLuke
Posted 20 years ago2004-05-02 16:40:39 UTC Post #25103
What posts? heh heh. ;)
Posted 20 years ago2004-05-02 16:55:01 UTC Post #25104
Anyway... nikos, if I knew more about how the entities were set up in your map, I could prolly help. Put it in the problem maps and I'll have a look, if you want.
Posted 20 years ago2004-05-02 18:05:00 UTC Post #25111
SlayerA, i wanted to share those posts with all! They were funny!! b/ut very off topic... :(

Sorry about that. Put your off-topic comments in the Stuff forum and I'll leave them alone. SlayerA
Luke LukeLuke
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