animated texture Created 20 years ago2004-05-01 11:27:58 UTC by Essential Essential

Created 20 years ago2004-05-01 11:27:58 UTC by Essential Essential

Posted 20 years ago2004-05-01 11:27:58 UTC Post #24861
how to create animated texture? i've tryied do it with wally (added + before name), but i dont know what to do with other samples. and is it passible to set frame rate?
Posted 20 years ago2004-05-01 11:55:47 UTC Post #24874
No, it's not.

I'm sure this is covered in the Wally readme/helpfile?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-01 18:14:17 UTC Post #24923
umm... i don't think you could. are you talking about sprites? you could ste frame rate, and all that other stuff. it's called sprite wizard, but i don't know where to get it. (if you want the sprite to be visable you have to put it in the half-life/valve/sprites folder when compiled)

I hope that helped :)
Posted 20 years ago2004-05-01 18:52:03 UTC Post #24940
Hes talking about animated texes.

Put the textures you want with a +# infront of them. Ex:

+0wall -> +1wall -> +2wall etc.

I dont really think framerate is changebalbelalbe.
Posted 20 years ago2004-05-01 19:49:32 UTC Post #24967
This might help,
It explaines what ZL is talking about.

Click Here
Posted 20 years ago2004-05-02 05:03:23 UTC Post #25012
thank you all :). it is working now!
Posted 20 years ago2004-05-02 05:10:49 UTC Post #25014
why is nobody refering ot the wally website. he made a tutorial about it and frames do matter zombieloffe!!!
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