Func_Tank question. Created 15 years ago2008-08-10 04:39:01 UTC by Ag3nt-X Ag3nt-X

Created 15 years ago2008-08-10 04:39:01 UTC by Ag3nt-X Ag3nt-X

Posted 15 years ago2008-08-10 04:39:01 UTC Post #253524
I just want some gun tracers on the background of my map, I've tried env_beams and conveyors but it looks ugly, then I had the idea of a func_tank shooting on some moving target so I can have the gun tracers, but I dunno how, I've tried func_guntarget but the tank don't shoot it, anyone have ideas how I can do it?.
Posted 15 years ago2008-08-10 12:51:28 UTC Post #253536
I just played a game in the reissues map pack--Cyan by Half-Life Maniac--that does this, but uses a monster turret (i think) to simulate auto turrets from the movie aliens ( you watch through a door as the turrets attack zombies or sum such).

There should be a way to do it with func tank tho, but i dunno how... if i get the soulution i'll let you know. = )
Captain Terror Captain Terrorwhen a man loves a woman
Posted 15 years ago2008-08-10 13:17:42 UTC Post #253539
Yeah, simply have the func_tank controlled by a human grunt and let it fire at aliens the player cannot see/reach/kill.
The Mad Carrot The Mad CarrotMad Carrot
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