random leaf saws Created 16 years ago2008-11-11 15:01:30 UTC by Skals Skals

Created 16 years ago2008-11-11 15:01:30 UTC by Skals Skals

Posted 16 years ago2008-11-11 15:10:29 UTC Post #258372
ok there have been random leaf savs popping up in my map. i went a fear steps back, deleted a few brushes that i just made, and guess what, i had 4 before and i have 7 now. wtf? they just keep popping up

EDIT: wtf, now i undo'd all those deleted that i just made, and i went from 7 leaf saws to 4 leaf saws... WTF? i atcually gain more leaf saws from removing brushes? ok...
Skals SkalsLevel Designer
Posted 16 years ago2008-11-11 16:43:02 UTC Post #258376
Posted 16 years ago2008-11-11 17:03:41 UTC Post #258377
A pretty simple advice :

Are you avoiding to build concave brush shapes? Yes you are, because you know the HL won't permit this .
In the same way, try avoiding building concave spaces.Read the tutorial that's linked on the page Killer-Duck gave to you.
Even better, you can post a screenshot of your area ;)
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-11-11 18:19:26 UTC Post #258384
leaf saws are tricky and possibly one of the most annoying and hard to diagnose errors in goldsource editing(imo). the best way to combat them is to backup your work often so you can just go back if you can't find the problem. (I notice you said you went a few steps back, but maybe you didn't go back far enough before the leaf-saws were occuring)

Here are some other things you might try or keep in mind for leaf saws (if you still can't fix it upload the map and i'll look at it for you if you like):

--"Warning: Leaf portals saw into leaf
Problem at portal between leaves 477 and 502:
   (-150.000 -1890.400 320.000)
(-166.131 -1877.598 -64.070)
(-166.052 -1877.558 -64.070)
(-165.957 -1877.515 -64.000):" ERROR:
Caused by a bad brush, whether you or Hammer did it, lol! = )

A good portion of the time, this error comes up erroneously, sometimes on even the simplest architecture, inexplicably. These dreaded Leaf-saw errors are interrelated to many other errors in Hammer compile, which makes them especially infuriating and hard to diagnose and quantify.

Disappearing Brushes and HOM can be the cause of a single one of these "leaf-saw" errors. Multiple Coplanar errors (Coplanar Plane errors on every brush in your map) can be caused by one leaf-saw error. If you have a problem in your map, check the compile log... there is probably a "leaf-saw" error!

These Errors alone are the reason I constantly back up my levels. They can cause your whole map to be uncompilable and/or extremely difficult to find the problem.

FIXES:

-VIS -full. Many "leaf-saws" that come up in FAST and NORMAL VIS will disappear in FULL.

-copy/paste method. copy the whole map into a new .rmf file, recompile.

-Func_walling. Find the bad brush or brushes and make them func_walls (make them illusionaries if you have a tight clipnode budjet).

-revert to an earlier, error-free version

-eliminate any structures/brushes outside the compilable area of your map (even if they are nulled they can still possibly cause this and other problems).

-sometimes rotating multiple complex objects causes this error, especially using "ctrl-m" to move them. Try shift-rotating instead, or rotating less objects at a time.

-Some other errors may erroneously cause leaf-saw errors. Make sure there aren't any other "problems" with your map you might be overlooking!

-The simplest, most innocent looking structure can potentially be the culprit of your leaf-saw error, and can erroneously spawn additional leaf-saw errors. A lot of time working fast in hammer you can alter a brush VMing without even realizing you have with one slip of the mouse! Find the culprit brush and kill it!

-If none of this helps, divide your map into quadrants and temporarily delete sections, then compile and see if the error comes up (ctrl-z to undelete ok parts, or export to another map). once you've narrowed it down to one quarter of the map, it should be a lot easier to find the bad brush or brushes.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 16 years ago2008-11-12 05:41:32 UTC Post #258422
Captain terror: lol you just copy+pasted the twhl tutorial there. also ty

Killerduck: ty

Striker: wtf are you talking about

edit: ok tell me, how exactly can i turn on full vis in hammer 3.5 beta
Skals SkalsLevel Designer
Posted 16 years ago2008-11-12 07:00:52 UTC Post #258424
Compiling with Hammer doesn't give you many options.
It's better to use something else like The Compilator or a batch file to compile.
When you are just testing your map full vis is often unnecessary.
Oskar Potatis Oskar Potatis🦔
Posted 16 years ago2008-11-12 08:01:42 UTC Post #258429
kk. ill use the compilator then
Skals SkalsLevel Designer
Posted 16 years ago2008-11-12 08:57:10 UTC Post #258430
Striker: wtf are you talking about
Are you stupid ? DId you read the tutorial ? I won't be a very nice person to you anymore if you continue like this ...
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-11-12 12:36:54 UTC Post #258434
Dude. First of all Any concave brush will give you an error right away. And it's obvious Skals didn't understand what you said because i barely understood it myself.

Anyway Skals, http://twhl.co.za/forums.php?thread=14161 , That's the compilator and it's REALLY easy to use and i highly recommend it. When you get everything set up (It's self-explanatory really, ) go to the vis tab, and hit the full box.
Then just hit compile and you're done!
And if there's any error whatsoever while compiling, The compile log HIGHLIGHTS the errors in red
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2008-11-12 12:58:19 UTC Post #258435
i have the compilator... but ty anyway
Skals SkalsLevel Designer
Posted 16 years ago2008-11-12 13:07:11 UTC Post #258436
.Read the tutorial that's linked on the page Killer-Duck gave to you.
Dumb Dumb Dumb .....
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-11-12 14:03:59 UTC Post #258439
striker are you a retard or an asshole? ither way stfu and go away
Skals SkalsLevel Designer
Posted 16 years ago2008-11-13 09:59:47 UTC Post #258474
I'm not the one who's writing very correctly, but my eyes hurt when I read your texts.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-11-13 19:04:44 UTC Post #258490
Captain terror: lol you just copy+pasted the twhl tutorial there. also ty
No not at all. :| That content is from no twhl tutorial, it's from my own error table:

Half-life Error table by Captain Terror
Captain Terror Captain Terrorwhen a man loves a woman
Posted 16 years ago2008-11-15 13:11:04 UTC Post #258556
Looks useful, Cpt. Terror. Maybe you could get someone to put in the Links page.
Oskar Potatis Oskar Potatis🦔
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