Random teleport location Created 20 years ago2004-05-06 21:08:36 UTC by Dark Tree Dark Tree

Created 20 years ago2004-05-06 21:08:36 UTC by Dark Tree Dark Tree

Posted 20 years ago2004-05-06 21:08:36 UTC Post #25844
Is it possible to have a teleportation pod (func_teleport) teleport to random spawnpoints? To random areas? If there is a trick to doing this that would be sweetness. :nuts:
Posted 20 years ago2004-05-06 21:14:28 UTC Post #25845
Yes it is. Looking for a tutorial, give me a few minutes.
Posted 20 years ago2004-05-07 20:28:55 UTC Post #26002
ITs been a few minu6tes, LOL :nuts:
Posted 20 years ago2004-05-08 09:38:10 UTC Post #26038
I guess you could try scripting the entity, but I dont know if that is possible. Im not even sure you can make random entities in the first place.
Posted 20 years ago2004-05-08 11:16:05 UTC Post #26053
You could place many info_teleport_destinations in your map, then set up many trigger_changetargets (one for each destination) that changes the trigger_teleport desitination field to each one of the info_teleport_destinations. Then use a multimanager to fire off each trigger_changetarget in succession. Then have the multimanager target itself at the end, so it just keeps rolling through the destinations. That way the player would be teleported to a different place depending on when he entered the teleport.
Posted 20 years ago2004-05-08 17:58:15 UTC Post #26105
Ty SlayerA, I r got t3h lazeh.

/me runs
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