EP2 --> CSS model error Created 15 years ago2008-12-31 23:30:10 UTC by hlife_hotdog hlife_hotdog

Created 15 years ago2008-12-31 23:30:10 UTC by hlife_hotdog hlife_hotdog

Posted 15 years ago2008-12-31 23:30:10 UTC Post #260901
Some might know i asked in the Shoutbox if Ep2 models can be used in CSS. I tried it and while the models work, the materials are not. I get an 'error loading materials' (i have the right ones) and then the models load with the purple and black checkered material.

I am using the models in the props_radiostation folder:

The roof support
The large radio tower

I have maintained the file structure so they are in the same place as they were in the Ep2 folder but in the cstrike folder. Help....please??? :(
Posted 15 years ago2009-01-01 00:10:22 UTC Post #260905
Are you loading the models in the model viewer, or actually testing them in-game?
Posted 15 years ago2009-01-01 00:30:41 UTC Post #260907
Did you edit the directory in the .vmt file to match the new location of the materials? For example:

[blue]"SDK_LightmappedGeneric"
{
$baseTexture brick/brickwall045a
}[/blue]

Here it shows that the "brickwall045a" texture is located in the "brick" folder.
Posted 15 years ago2009-01-01 22:42:35 UTC Post #260956
1. Both.

2. Maybe, like i said though, i have maintained file structure, i'll try it
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