Do trigger_changelevels always need to be facing east? From one map to another the direction of the player shifts from east to north, but the player seems to face east no matter what direction i set him.
I totally thought you could change the direction of the player by adjusting the angle keyvalues for either the 1st or the second changelevel(can't remember which) but maybe i imagined it?
Also, when i change the compass direction i get the error: "entity contains unused keyvalues".