func_wall_toggle Created 19 years ago2004-05-09 06:09:38 UTC by Essential Essential

Created 19 years ago2004-05-09 06:09:38 UTC by Essential Essential

Posted 19 years ago2004-05-09 06:09:38 UTC Post #26157
i made wall with animated textures and set func_wall_toggle on it. i want that wall appear only when i press func_button, and dissapear every new round (or press func_button again). i set "starts invisible" on flags, but that works only for the first round :(. any ideas? :P
Posted 19 years ago2004-05-09 06:24:11 UTC Post #26159
make it reset wiht a multimanegr wich get played each round
Posted 19 years ago2004-05-09 06:28:40 UTC Post #26163
To make something trigger at the beginning of every round in CS, I think the entity should be named "roundstart" or something very similar. Experiment, maybe try Google.
Seventh-Monkey Seventh-MonkeyPretty nifty
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