The map im talking about with the compiling error (taking 3 days, crashing, ect) isnt the same map as the one with too many face count.
This one actually has a rather low amount of faces in it.. like about 1/3 of the max i believe.. last time i checked log.
So anyways, this map is COMPLETELY finished, except i cannot get it to compile for the f*ck of me.. im not really sure how to describe it.
Here's a download link (for those asking for it)to the
finished yet improperly compiled version of the map:
http://www.megaupload.com/?d=1LJL3NEZand heres the latest compile log i've received from said map:
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlcsg
---Command line: hlcsg.exe -wadinclude [psiwads]againanagain.wad -chart -estimate -texdata 8192 "C:\Documents and Settings\psilous of romainus\Desktop\psilos_killbox_reduxedition\oldmap\psilos_killredux.map"
Entering C:\Documents and Settings\psilous of romainus\Desktop\psilos_killbox_reduxedition\oldmap\psilos_killredux.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[[psiwads]againanagain.wad]
34 brushes (totalling 204 sides) discarded from clipping hulls
CreateBrush:
(4.94 seconds)
SetModelCenters:
(0.03 seconds)
CSGBrush:
(2.38 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------models 0/400 0/25600 ( 0.0%)
planes 9892/32768 197840/655360 (30.2%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 1000/32767 40000/1310680 ( 3.1%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 0/8388608 ( 0.0%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 0/524288 ( 0.0%)
0 textures referenced
Total BSP file data space used: 237840 bytes
Including Wadfile: \documents and settings\psilous of romainus\desktop\psilos_killbox_reduxedition\[psiwads]againanagain.wad
- Contains 134 used textures, 100.00 percent of map (213 textures in wad)
added 62 additional animating textures.
Texture usage is at 2.09 mb (of 8.00 mb MAX)
8.64 seconds elapsed
--- END hlcsg
---hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlbsp
---Command line: hlbsp.exe -chart -estimate -texdata 8192 "C:\Documents and Settings\psilous of romainus\Desktop\psilos_killbox_reduxedition\oldmap\psilos_killredux.map"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3108 (0.41 seconds)
BSP generation successful, writing portal file 'C:\Documents and Settings\psilous of romainus\Desktop\psilos_killbox_reduxedition\oldmap\psilos_killredux.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4120 (0.64 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4063 (0.58 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4256 (0.70 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------models 279/400 17856/25600 (69.8%)
planes 4433/32768 88660/655360 (13.5%)
vertexes 9249/65535 110988/786420 (14.1%)
nodes 4705/32767 112920/786408 (14.4%)
texinfos 1000/32767 40000/1310680 ( 3.1%)
faces 6934/65535 138680/1310700 (10.6%)
clipnodes 17215/32767 137720/262136 (52.5%)
leaves 3438/8192 96264/229376 (42.0%)
marksurfaces 7949/65535 15898/131070 (12.1%)
surfedges 30630/512000 122520/2048000 ( 6.0%)
edges 16047/256000 64188/1024000 ( 6.3%)
texdata [variable] 2193140/8388608 (26.1%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 97438/524288 (18.6%)
196 textures referenced
Total BSP file data space used: 3236272 bytes
7.61 seconds elapsed
--- END hlbsp
---hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlvis
---Command line: hlvis.exe -chart -estimate -texdata 8192 "C:\Documents and Settings\psilous of romainus\Desktop\psilos_killbox_reduxedition\oldmap\psilos_killredux.map"
1622 portalleafs
6085 numportals
= Current hlvis Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(89.20 seconds)
LeafThread:
--- END hlvis
---
note that it always locks up for me around the time it prepares the leaf thread. (this was when i closed the program after waiting 3 days, 2 of which were the very slow moving leaf portion, until the final 8 hours when it did not move a single digit)
If you can help, PLEASE by all means do what you will (and feel free to add props for yourself into the map or .txt where ever you see fit)
thanks again