Model Animation troubles Created 15 years ago2009-05-04 16:42:06 UTC by barney99 barney99

Created 15 years ago2009-05-04 16:42:06 UTC by barney99 barney99

Posted 15 years ago2009-05-04 16:42:06 UTC Post #266428
Before you guys eat me, I will say that I did search, and what I found did not work for me. I have a barney monster, and I want him do loop the animation, sit1, just like how it is at the very beginning of Half-Life. I run into a couple of problems here.
First, barney is in the ground when he is doing the animation. I have tried moving him up, but it is not working.
Second, the animation is repeating, but there is pause for a second where we stands up again before he repeats the animation.
Any help will be appreciated, thanks in advance.
Posted 15 years ago2009-05-04 17:56:34 UTC Post #266435
the scripted sequence has to be beside and above the animation, if you're using hammer 3.5, just put barney into the animation and put the scripted seqence into the origin, don't move barney up. the scripted sequence needs sit3 as the action animation, and set no interupptions. If this does'nt work, get the HL SDK and copy him from c1a0, there's an RMF for that map included.
Notewell NotewellGIASFELFEBREHBER
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