I need to make a brush sphere in Hammer. I'm not sure what's the best method, but I tend to end up with invalid structures after I finish making it look nice.
I use the cylindres approach, making each one smaller as I get closer to the top and the "cap" ends up as a cone. Works fine for 8-side cylindres, but that looks too crude so I want to make it 12. I'd only need to stack 3 for the top half, then copy and invert to have the bottom half.
Of course, it might be best to make a model, but I don't know how to make proper models. Anyone has any ideas that I can try for a brush sphere? I'd rather not ask someone to model a sphere for me.
Thanks...