shadowy players? Created 15 years ago2009-09-11 20:35:03 UTC by Mazetar Mazetar

Created 15 years ago2009-09-11 20:35:03 UTC by Mazetar Mazetar

Posted 15 years ago2009-09-11 20:35:03 UTC Post #273248
okay haha this time I really am confused, the other times I have asked about things where I knew what the porblem as generally or just a question about why somthing is done, but this time i have no idea why it happeds, Everyime I play the map now my weapon/arms etc. is shown black and every other player seems totaly balck, almost like a silluete, this only occures outdoors, and seemingly only ont he ground, not on top of boxes or while climbing a ladder,

anyone has any idea what I have fucked up this time?

PS: Sorry for bothering you with all these questions:S
Posted 15 years ago2009-09-11 21:44:43 UTC Post #273252
It happens when you're either standing over a skybox or on top of a null brush, or something that doesn't have light data. The engine references the texture underneath the player position to determine the brightness levels of models.

I'm not sure exactly why it's occurring in your case, because I've never personally dealt with it. Does your map have leaks, is it fullbright, or completely skyboxed in to cover up sloppy mapping? This might explain it.
Posted 15 years ago2009-09-12 19:33:26 UTC Post #273289
the ground is func_wall it seems -_-'
made a bloc under it:P now It will work I think, but how do I make a func_wall enitity brush into a normal brush again? do ia hev to delete and replace it or?
Posted 15 years ago2009-09-12 19:38:31 UTC Post #273290
right click > Move to world.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-09-12 21:27:23 UTC Post #273292
Or just select it and click the "To World" button on the right toolbar.
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