problems with transparency Created 14 years ago2009-09-21 06:15:56 UTC by psilous psilous

Created 14 years ago2009-09-21 06:15:56 UTC by psilous psilous

Posted 14 years ago2009-09-21 06:15:56 UTC Post #273556
my {transparency textures don't compile correctly..

when i make a solid or entity with {blue or something similar, you can still see the 255-0-0 perfect blue in the texture when it compiles EVEN with extra rad / full vis

am i doing something wrong?
Posted 14 years ago2009-09-21 07:14:58 UTC Post #273557
Are you setting the render amount to 255?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-09-21 07:25:23 UTC Post #273558
yes, of course.
Posted 14 years ago2009-09-21 07:31:18 UTC Post #273559
Then are you using custom textures? It may be a problem with those.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-09-21 07:39:15 UTC Post #273560
nevermind.. i solved my problem.. apparently the engiene was demanding i specified the 'solid' rendering effect

it works now

^_^
Posted 14 years ago2009-09-21 10:23:32 UTC Post #273565
You HAVE to set it to solid.
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