This is a continuation of that project The_(c)Striker, so if you want to use your old room, we will. I'm game when it comes to putting everything together.
So I suppose we should sort out the rules? How do the
original rules measure up? We should forget the rule about the skybox and sky material however, use whatever you want and I'll link by level transition if I have to. It's no bother.
- Make a room, and connecting corridors
- No size, skybox or lighting limitations (just be reasonable)
- Focus on combat, visuals, puzzles... your choice
- Make sure it works! I don't want to be fixing totally broken maps =(
EDIT: - Custom materials/models/sounds/particles are fine
DOUBLE-EDIT: - Feel free to make as many entries as you want, they will be scattered about the final mod
Anything else you guys can think of?