PQL/Issues/ReIssues Sequel forming up! Created 14 years ago2010-04-06 13:45:19 UTC by firebinder firebinder

Created 14 years ago2010-04-06 13:45:19 UTC by firebinder firebinder

Posted 14 years ago2010-04-06 13:45:19 UTC Post #280290
Remember Project Quantum Leap (PQL), Issues, and ReIssues? These were mapping projects where many mappers of different levels of skill - experts as well as newcomers - all contributed independently created maps to a single release. Each mapper's work had nothing to do with any other mapper's work, making these projects famously incoherent.

Well, we're at it again! Another sequel to PQL is forming up, and this time it's even more incoherent than before. This time we've got two projects going; one is for HL2 which CampaignJunkie is leading, and the other is for HL1 which I seem to be leading.

It's the HL1 project that I am recruiting for here. We plan to use Spirit of Half-Life 1.8a1 (the last official release from Laurie), which you can download here:
http://www.goannasvencoop.com/sphinx/FTP/mods/spirit_of_half-life/

We're looking for short levels, just one or two maps, with an eye toward getting beta ready submissions in by the end of August. This is a great opportunity to get one last(?) SoHL project published.

If you're interested, send me an eMail - firebinder(at)att.net - and I'll tell you how to join.
Posted 14 years ago2010-04-06 13:58:50 UTC Post #280291
I guess im in! And this time im not going to drop out (did that last time due to too many other projects that i had going which is still the case though).

Mail on the way! :D
Posted 14 years ago2010-04-06 17:33:03 UTC Post #280299
Same! The last one was just a case of bad timing for me and I had to drop out cos I was getting my own place. Now I'm all set up and have a reliable net connection. Mail on the way. :D
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2010-04-06 17:44:31 UTC Post #280300
email sending....

)

Captain Terror Captain Terrorwhen a man loves a woman
Posted 14 years ago2010-04-06 18:25:04 UTC Post #280303
HalfLifetastic! A SoHL project!

I have to triple-think before I'll be ready to make a decision on this, I've got a lot of projects on my head, but I always wanted to map for SoHL with some motivation. I'll respond to you later, tomorrow or another day this week. I hope it won't have a time limit after july, because I have much more free time in the holidays. Looking forward to seeing some progress in this project!
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2010-04-06 18:46:07 UTC Post #280304
I might join the HL2 one.
Maybe. Either way, I look forward to seeing the final project.
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2010-04-06 19:55:01 UTC Post #280305
I'd love to do something, I already have an idea
Posted 14 years ago2010-04-07 03:55:32 UTC Post #280314
Argh. My mail got returned D:

Gonna try a different email account tonight.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2010-04-07 06:35:42 UTC Post #280315
Wow, just had a look on Interlopers to see if the source version was being advertised there - it was. There is some SERIOUS negativity in the Source community.

A good point was made about how the Source modding community sucks ass - it's because every mod team aims for perfection in all ways, and can't handle it.

Projects like PQL, Issues, etc. don't exist in the Source community, and that's because of the 'perfection' factor. It's also the most likely reason the Source scene blows. Nothing ever gets finished because they try to polish it too hard and rub the paint off. Maybe projects like PQL Source will change things, maybe they won't.

The difference between the Goldsource and Source communities is like night and day. TWHL is primarily a Goldsource community (one of the only ones left?) and a bunch of skilled regulars are all over it. On 'lopers, a Source community, the 'skilled regulars' are sticking their noses up at it, saying that it's not organised enough, or that any mod without custom code is crap, lack of a continuing theme and organisation means that the mod will fail, etc etc.

Not trying to have a go at 'lopers here, but it's an extremely interesting situation. In the past I haven't really liked the fact that TWHL isn't moving over to Source, but if Source communities are like that, I don't want us to change. Well, not too much, anyway.

Sorry for the little rant. TLDR: Long live the Goldsource spirit!

That aside, I'm cheering for both the GS and Source versions of this mod.
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2010-04-07 06:59:18 UTC Post #280319
Long live the Goldsource spirit!
Even when we're mapping for Source, amiright?

Obviously the people at Interlopers have never heard of or played any of the predecessors of this mod.
Notewell NotewellGIASFELFEBREHBER
Posted 14 years ago2010-04-07 07:24:41 UTC Post #280320
Even when we're mapping for Source
Most definitely, Jeff.

And yeah, it seemed as if most of the 'lopers folks hadn't heard of PQL. I thought the set of 3 were rather well known, but it must just be among Goldsource people or something.
Penguinboy PenguinboyHaha, I died again!
Posted 14 years ago2010-04-07 08:47:12 UTC Post #280322
I'll be honest, I'd never heard of any of them until REIssues was advertised here. That said, I have since played them all and they are all incredible (for the most part).

I think working closely with a group of people is a sure fire way of getting decent constructive criticism and it's one of the main reasons why I sign up for these projects.

If the Source modding community can't handle that then I guess this style of community development with fizzle out soon, which is a shame.
monster_urby monster_urbyGoldsourcerer
Posted 14 years ago2010-04-07 15:36:00 UTC Post #280330
n the past I haven't really liked the fact that TWHL isn't moving over to Source, but if Source communities are like that, I don't want us to change. Well, not too much, anyway.
I suspect sometime in the future a "retro" or "vintage" gaming period will occur and Hl1 will be awesome once more. Just like in real life things like this happen. When people will have enough of realistic games...

Btw, I'm in for the SoHL project. Sending mail now.
Striker StrikerI forgot to check the oil pressure
Posted 14 years ago2010-04-11 19:48:49 UTC Post #280438
a mapping project?!

SoHL!?

I'm in for sure!
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 14 years ago2010-04-14 17:41:48 UTC Post #280501
Long live goldsource! that's the spirit!

(Haha its a joke)

But seriously I have already-made random spirit maps, dunno if this is the outlet for them though
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