nvm fixd
Edit: might as well make use of this topic then.
My question now is: Is it possible to create an effect ingame, like the sonic wave of the houndeye, but ofc without the houndeye, just an ingame effect.
Created 14 years ago2010-06-29 07:04:19 UTC by Skals
do you mean just create one brush and make him get stuck inside it? Does that even work?Yep, that's how I'm making the player unable to move during the fade-in effect in my dream map.
KillTarget (killtarget) - When an entity is triggered, it will remove from the game the entity specified by this property.Try adding a thread to the multimanager: killtarget - entity.