AH! Created 20 years ago2004-05-19 16:29:40 UTC by BrattyLord BrattyLord

Created 20 years ago2004-05-19 16:29:40 UTC by BrattyLord BrattyLord

Posted 20 years ago2004-05-19 16:29:40 UTC Post #27681
OK, I come back and there are like 100 new maps in the map vault, there really needs to be caterization of the maps. I know there are topics like this, but I really don't care!
Posted 20 years ago2004-05-19 16:40:45 UTC Post #27683
good to see you bl,

but my comp is down so i wont be on for a while
Posted 20 years ago2004-05-19 20:28:49 UTC Post #27691
OK these are the maps you need to get: full_city and cs_winter_city.
Posted 20 years ago2004-05-19 20:51:04 UTC Post #27702
dont do it!! its a trap!! ever here of trojans?!?!?!
Luke LukeLuke
Posted 20 years ago2004-05-20 14:22:57 UTC Post #27889
The existing categorization seems to ignored by everbody. I get mad everytime I see a map labeled "HL" whose name starts with "cs_". :badass:
Had to say this, sorry.
Posted 20 years ago2004-05-20 14:30:37 UTC Post #27890
yah lol!!
Luke LukeLuke
Posted 20 years ago2004-05-20 14:38:30 UTC Post #27898
Some time in mid-June I'll spend awhile sifting through the vault and sorting out all the dodgy bits.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-22 09:47:38 UTC Post #28215
sure, ;) . he will really just look at it and decide there are to many.
Luke LukeLuke
Posted 20 years ago2004-05-22 14:59:16 UTC Post #28246
ah good, monkey is doing the right thing... even though there is a butt load of maps in there and it would take a long time... just saying.
Posted 20 years ago2004-05-22 16:49:26 UTC Post #28255
i told oyu already i am willing to take off all the cs in in its own vault for cs crap.
Posted 20 years ago2004-05-22 19:32:37 UTC Post #28284
crap it is. Oh wait, mine is there!
Posted 20 years ago2004-05-22 19:53:30 UTC Post #28288
I reakon they should be like this:

+CS
| |-de
| |-fy
| |-cs
| |-as
| |-etc
|
+HLDM
| |-types of DM maps
|
+DOD
| |-types of DOD maps
|
+HLSP
|
+Opposing force
|
+any others

I reakon this is the best way to go about the problem
Posted 20 years ago2004-05-22 23:04:13 UTC Post #28310
Yeah I think thats a good idea.
AJ AJGlorious Overlord
Posted 20 years ago2004-05-23 16:33:17 UTC Post #28398
wow, that would take a lot of time to do!

Great Idea though.
Posted 20 years ago2004-05-23 16:49:15 UTC Post #28401
And then an option (like Snarkpit has) to say how far the progress is, e.g. a progress bar. And the option to filter for finished/unfinished maps too... :)
Posted 20 years ago2004-05-23 17:06:57 UTC Post #28404
And example
+Example
| |- Brushwork
| |- entity setup
| |- scripting
| |- effect
Posted 20 years ago2004-05-23 19:44:29 UTC Post #28415
we dream it, but its hard for them to do it.
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