has coplanar plane Created 20 years ago2004-05-21 12:04:29 UTC by Proz0r Proz0r

Created 20 years ago2004-05-21 12:04:29 UTC by Proz0r Proz0r

Posted 20 years ago2004-05-21 12:04:29 UTC Post #28057
hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: "C:Documents and SettingsGUYBureaubladgedownloadedzhltpackhlcsg.exe""C:joerics mappingaim_BesT_farmer.map"
Entering C:joerics mappingaim_BesT_farmer.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Warning: no wadfiles are specified in configuration '' --
Using map wadfile configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 204: outside world(+/-4096): (1186,1644,3964)-(3584,3794,4100)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 205: outside world(+/-4096): (1136,1616,4034)-(3600,3808,4116)
Error: Entity 0, Brush 205: outside world(+/-4096): (1120,1600,4038)-(3616,3824,4112)
Error: Entity 0, Brush 205: outside world(+/-4096): (1136,1616,4052)-(3600,3808,4098)
Error: Entity 0, Brush 207: outside world(+/-4096): (1136,1616,3302)-(1176,3808,4106)
Error: Entity 0, Brush 207: outside world(+/-4096): (1120,1600,3306)-(1192,3824,4102)
Error: Entity 0, Brush 208: outside world(+/-4096): (3560,1616,3302)-(3600,3808,4106)
Error: Entity 0, Brush 208: outside world(+/-4096): (3544,1600,3306)-(3616,3824,4102)
Error: Entity 0, Brush 209: outside world(+/-4096): (1144,3767,3302)-(3592,3808,4106)
Error: Entity 0, Brush 209: outside world(+/-4096): (1128,3751,3306)-(3608,3824,4102)
Error: Entity 19, Brush 1, Side 1: plane with no normal
Error: Entity 19, Brush 1, Side 1: has a coplanar plane at (3165, 3310, 3664), texture {GELAENDER
Error: Entity 19, Brush 1, Side 2: plane with no normal
Error: Entity 19, Brush 1, Side 2: has a coplanar plane at (3165, 3310,
Error: Entity 28, Brush 3, Side 3: has a coplanar plane at (1785, 3270, 3664), texture {GELAENDER
Error: Entity 28, Brush 3, Side 3: has a coplanar plane at (1785, 3270, 3664), texture {GELAENDER
Error: Entity 28, Brush 4, Side 2: plane with no normal
Error: Entity 28, Brush 4: outside world(+/-4096): (10000,-10000,3664)(10000,10000,3712)
(1.42 seconds)

--- END hlcsg ---

HELP!!!! :zonked:

Abridged by Seventh
Posted 20 years ago2004-05-21 12:26:45 UTC Post #28062
Wow, that's a heavy bunch of errors!

Coplanar faces are faces that share the same plane. You should make them one face. The best solution is to recreate the brushes that cause these problems. In the menu, go to Map->Go to brush number... Then fill in the Entity number and the Brush number. You can see these numbers in the error.

Such bad constructed brushes can also cause other problems like the 'outside world' error. Fix all these bad brushed and compile again. I'd like to warn you about the use of the vertex tool. It's a very powerfull tool but one must know it before one can use it without causing problems. Every face must be planar, no two faces may share the same plane, and the brush must be convex, not concave.
Posted 20 years ago2004-05-21 17:28:45 UTC Post #28114
if oyu made a 1 unit bruhs and rotate it you gwet the same error
Posted 20 years ago2004-05-21 17:31:06 UTC Post #28116
Since the vertexes aren't on the grid, and during the compile process they are put on the nearest grid point, wich causes faces to be coplanar sometimes. Or other similar errors.
Posted 20 years ago2004-05-23 03:19:55 UTC Post #28327
Error: Entity 0, Brush 204: outside world(+/-4096): (1186,1644,3964)-(3584,3794,4100)
Fix - dont create brushes outside of the grid!!

Error: Entity 19, Brush 1, Side 1: plane with no normal
Fix - you've probably vertex edited the brush and its gone a bit wonky, delete and remake it

Error: Entity 19, Brush 1, Side 1: has a coplanar plane at (3165, 3310, 3664), texture {GELAENDER
Fix - invalid brush from vertex manipulation again. Look for any sides of the brush that have a vertex splitting them (e.g. a cube with one of the sides having a vertex in the middle of it, take a house shape and move the 'roof' vertex down till it forms a flat face and you'll get this error)

Error: Entity 28, Brush 4: outside world(+/-4096): (10000,-10000,3664)(10000,10000,3712)
(1.42 seconds)
Fix - Brush is invalid, which is why values are insanely high. Delete and remake.
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