Ok so, my map Lab16 was working perfectly, but it had some bugs, so i fixed em and replaced some traps. Now that map (fixed one) is lab16_b. Some times when its played on my server, the map kicks 15 players with message:
Player has overflowed
And it only happens on my map, in the middle of the map, and as i noticed it only happens when a certain func_train trap activates (it doesnt happen instantly, only after a few rounds)...
Can any one suggest what to do?