cant use blue lights Created 13 years ago2011-03-03 11:28:08 UTC by vixtorrivas vixtorrivas

Created 13 years ago2011-03-03 11:28:08 UTC by vixtorrivas vixtorrivas

Posted 13 years ago2011-03-03 11:28:08 UTC Post #291053
hi, im new to this mapping stuff
yesterday i created a "dev set" of basic textures and lights, after i included my lights in lights.rad i created a test map with all my textures and i noticed that the blue light texture (0 0 255) doesnt emit light at all
it looks unlit (shinny) but casts no light

i tried to change the rgb values to a diferent blue 0 50 255 and then it emited green light only

after that i put a light entity on my map and set the rgb to 0 0 255 and that also didnt emit light....i changed the light entity rgb values to 0 50 255 and then it cast a green light but no blue

im using hammer 3.5 and zoner tools
Posted 13 years ago2011-03-03 12:57:12 UTC Post #291054
Make sure you also provide a brightness value next to the RGB and make sure it's high enough. Try 10000.

0 0 255 10000
The Mad Carrot The Mad CarrotMad Carrot
Posted 13 years ago2011-03-03 15:32:18 UTC Post #291055
ok thanks

i updated my zoner tools and now it all works ok

i also set the brightness to 10000 (was 300) and the light looks very well

maybe i didnt set up my files correctly

anyway, thanks a lot
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