Hmmm... I'm going to have to look into fixing that... Right now it's actually a diamond shape.. There's a crease running up the 'back padding' of the chair and when it hits that highlighted part at the top of the chair, it splits into a diamond shape...
I suppose i can just weld those parts together - save a few polys...
Thanks for the input rim!
So who knows how to export a model to Half-Life?