Hi!!!.
This post is written on my way of making my first mini mod (it is, a bunch of maps with new sounds and textures that could be a normal bunch of maps but is cooler and of more educative value if I set it to work as a mod).
I?ve noticed that when you copy the Dlls and the cl_dlls the size of the mod goes up to 1.44mb (yeah, like a floppy disk) and, well, that?s almost outsizing the size of maps that TWHL hosts... To reduce it I thought about packing the mod stuff in a ZIP without the Dlls and Cl_dlls and with a .bat file that copies it from the HL installed in the Hard Disk.
How do you like that?, it would reduce considerably the amount of space required to send a small mod.
And now a question: How do I change the stuff that appears on my Mod?s statistics (I mean, when you activate it from HL main menu, these things about version, size and so on).
Thanks.