In Search of the Lifia Created 12 years ago2011-06-25 21:49:03 UTC by Dimbeak Dimbeak

Created 12 years ago2011-06-25 21:49:03 UTC by Dimbeak Dimbeak

Posted 12 years ago2011-06-25 21:49:21 UTC Post #295894
This has nothing to do with Goldsource or Source or complex mapping. I am making a game on an engine I have purchase for $50 and I am fully skilled with. It is possible to use this engine to make profitable games. It has a list of default graphics and sounds, which I will try to avoid in the project.

My team is looking for people who can easily sprite worlds and characters, and people who can help with sound effects. We are also looking for coders for some custom things that may be fun to see in the game.

If your interested, please post what position you are looking forward to. (The name of the engine is RPG Maker VX. Search it if you wish.)
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-25 22:03:43 UTC Post #295895
Seriously, slow down.
Nobody is going to join a "I'm making a game!" project, do you have anything on the matter? A storyline, a genre, any specific theme, what are the game mechanics? Anything at all?
Pick a singular project already and work on that, every other month you just simply pile on a new project hoping that the previous one won't fall apart while you focus on the new one. It doesn't work that way, and the previous project always falls apart.

What's even worse is you don't even take these projects seriously and you just dump them here in hopes that somebody will just 'walk in' and help you with a project that's going to die and be revived 5 times in a row, then swiped aside in favor of something else. Just stop.
Crollo CrolloTrollo
Posted 12 years ago2011-06-25 22:13:35 UTC Post #295896
Hey guys, you should take him seriously. He's made an official game before.
User posted image
Archie ArchieGoodbye Moonmen
Posted 12 years ago2011-06-25 22:39:02 UTC Post #295897
A storyline, a genre, any specific theme, what are the game mechanics?
Storyline: It has been thought out, but we're working on writing detailed scripts before we do anything. It will be explained if you're willing to actually take a position.
Genre: 2d RPG.
Game Mechanics: 2d simple moving around, item systems, battle systems. It will be explained if you're willing to actually take a position. Money has been made on similar projects used on the same engine.
What's even worse is you don't even take these projects seriously and you just dump them here in hopes that somebody will just 'walk in' and help you with a project that's going to die and be revived 5 times in a row, then swiped aside in favor of something else. Just stop.
Yes, but those were for simple projects and ideas for the goldsource and/or source engine. Just ideas. This actually has the engine worked out, it's profitable, we have the storyline thought out, and the team is just asking if you could lend a hand.

Also, Archie is right. Allow me to show you a screenshot of the game:
User posted image
What sucks is that I had no pockets and I had to have the gym teacher hold onto the money for me. I forgot to get it back.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-25 22:40:02 UTC Post #295898
That's a neat Steam skin. Where can I find it?
Oskar Potatis Oskar Potatis🦔
Posted 12 years ago2011-06-25 22:44:53 UTC Post #295899
Posted 12 years ago2011-06-25 22:51:02 UTC Post #295900
Thank you.

@Dimbark: Write at least a very basic version of the story, just a couple of sentences is better than none.
Oskar Potatis Oskar Potatis🦔
Posted 12 years ago2011-06-25 22:51:18 UTC Post #295901
SUMMARY

An old story has been told . . . long ago in the time of the elves and the goblins. A war that had lasted for years had taken place, but something had stopped it. Nobody today knows what, but whatever it was had still hurt the world . . .

A man named Zarron, whom was a loud teenage begger, had come across a relic with his friend Cellic, a sweet girl a year younger than him who loved him. She worked as a vendor in place of her father, who had retired long ago, so she always had the supplies she needed. Something happened when they found the odd relic: the world began to tare apart as they found themselves awaking again.

It was day. Everything seemed to repeat itself. Cellic and Zarron quickly came to meet, only to be interrupted by Cellic’s father Derrin, who hated Zarron. They wished to set out to find the relic, only to be interrupted by Hendral, a dope of a man whose heart yearned for Cellic. Bringing Hendral the innkeeper with them, they came across the relic and found the world falling apart.

In the end of the cries and screams of the people, they found the relic taking them back to the battle of the goblins and the elves. They found that every relic was important to find and that they had to bring them together to give rebirth to the Lifia so it could stop the war and bring them back to the present.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-25 22:56:48 UTC Post #295902
I'm just gonna say it

wat
Madcow MadcowSpy zappin my udder
Posted 12 years ago2011-06-25 22:58:47 UTC Post #295903
My reaction as well. That made so little sense.
Archie ArchieGoodbye Moonmen
Posted 12 years ago2011-06-25 23:12:04 UTC Post #295904
EDIT: Let me just announce that I started the post to bring a bit more people on the project. I'm still looking for a person who can help with the sprites, but we're good with everything else.

Okay, this was actually the first attempt to write the story because it was quickly jotted down when Kotacoot and I were thinking of a game. Allow me to explain a real summary.

--
A teen, a girl who adores him, her haughty father, and a dope come across what seems to be an ancient relic. It interrupts something unknown which causes everything to reverse, which eventually throws them into the past. There had been a story of a war against goblins and elves, but something stopped it. This something was known as the "Lifia", which was elvish for Force of Peace. They realized that they had to find more relics to rebuild the Lifia and have it reborn, so that the war could end and they could go home.

I could expect you to say wat. (I got slightly raged at by archie.)

Archie: what
Archie: Seriously that made no sense
Archie: third paragraph especially
Archie: but it's not much better as a whole
Dimbark -[FOLL]-: ..that was actually from when I started thinking about ideas
Dimbark -[FOLL]-: It made perfect sense to kotacoot...
Archie: You mention things as if they're important events
Archie: then just drop them as quickly as you mentioned them
Archie: only to be interrupted by Cellic’s father Derrin, who hated Zarron. They wished to set out to find the relic, only to be interrupted by Hendral
Archie: seriously?
Archie: you don't even mention what half the stuff is
Archie: and you mention Lifia at the end as if it's something important
Archie: having completely failed to explain it whatsoever
Dimbark -[FOLL]-: ....
Archie: it's a list of stuff
Archie: nothing is explained
Archie: it's full of grammatical errors which make it difficult to explain
Archie: it has events which apparently have no bearing on anything
Archie: and the stuff that does have bearing on anything isn't mentioned until it's suddenly the centre of the plot
Archie: and i use the term "plot" very lightly
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-25 23:27:29 UTC Post #295906
Go to bed dimbark
Madcow MadcowSpy zappin my udder
Posted 12 years ago2011-06-25 23:36:39 UTC Post #295907
As a game maker and modder, I am somewhat appalled.

This engine you wasted $50 on is no where near the capabilities of being "profitable". No one really wants to buy 2d games now unless they have some fantastic game play. Also, no one here is really interested in your project, and I'm not just making a smart aleck bullying retort. Everyone here is either source or goldsource capable, we make "actual games", so we all want to work on projects with our capabilities, modeling, coding, mapping. Not this.

More over, if your hellbent on proposing a mod or game, use this kickass tutorial- http://twhl.info/tutorial.php?id=130

Because I know you respect Archie, why don't you follow the advice he gives in that, who knows? We may even be interested in joining if it has substance.
Posted 12 years ago2011-06-26 00:10:38 UTC Post #295908
No one really wants to buy 2d games now unless they have some fantastic game play.
Trust me, some scripts are as fantastic as Final Fantasy.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-06-26 01:48:38 UTC Post #295911
Trust me, some scripts are as fantastic as Final Fantasy.
You seem to have completely misinterpreted what I said.
Posted 12 years ago2011-06-26 02:01:55 UTC Post #295912
I was playing around with RPG Maker 2000 around his age, no need to be so critical.

At least humor him if you can't encourage him. It doesn't hurt anybody.

Though, Dimbark, you might have trouble finding a team for this. Maybe you'd be better off working by yourself on something smaller scale.
Posted 12 years ago2011-06-26 02:41:54 UTC Post #295913
Ask people on a relevant forum. This is for Valve games and Valve games only.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 12 years ago2011-06-26 06:11:41 UTC Post #295914
Yup. Sounds like a story written by an 11 year old.
Luke LukeLuke
Posted 12 years ago2011-06-26 06:28:15 UTC Post #295915
No it isn't, Joebama. Sure, we focus on Valve games, but we support and encourage the discussion of other games and engines. Don't spread that nonsense through the site, please.
Penguinboy PenguinboyHaha, I died again!
Posted 12 years ago2011-06-26 06:41:43 UTC Post #295916
I disagree with Joebama to a extent, but also agree to a small extent as well.

This forum indeed isn't just a 'Valve games only' forum, and I think you're reading it too literally, but rather he's referring to the recruitment aspect of this forum, mostly revolving around valve games, which specifically includes mappers, it's not the most logical thing to post recruitment threads on engines that many members aren't familiar with and aren't comfortable with. Sure, you could probably find a few spriters, but how many people here are going to be willing to sprite characters when their main expertise is [supposedly] mapping?

It'd almost be like going to a c++ forum and asking about c#, yes, they are the same topic [programming], and maybe there's a good bunch who do know c#, but come on.
Crollo CrolloTrollo
Posted 12 years ago2011-06-26 06:57:08 UTC Post #295917
A game with such graphics would have turned the world around - in 1996. You're only 15 years late.

I'm looking forward to the position of co-founder and CEO, so as to collect the maximum amount of money from sale revenues. My immediate previous experience in the field is having collected an advance payment for a job I did today. I can also provide belching sound effects, I also have years of previous experience on that. Farting too but it has an extra charge for the cost of chinese food.
Posted 12 years ago2011-06-26 08:12:01 UTC Post #295921
I found another neat skin there, PixelVision:
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 12 years ago2011-06-26 09:07:25 UTC Post #295922
I wonder what Urby thought when you said that?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 12 years ago2011-06-26 11:50:06 UTC Post #295923
Oh! A creeper skin! I'd dig that!
The Mad Carrot The Mad CarrotMad Carrot
Posted 12 years ago2011-06-26 11:58:16 UTC Post #295924
I think dimbark will make it in life selling horribly sprited games made with shit engines.
Stojke StojkeUnreal
Posted 12 years ago2011-06-26 12:40:11 UTC Post #295925
I remember trying my hand at working on RPG maker, for free. It's easy to learn, but to make a professional 2D RPG like final fantasy would take several years.

The thing with Dimbark is I think, he has all this Free Time and Ideas flowing thru his head and wants to make something of it, but doesn't have the expertise. Also he seems bent on making a Profit, which in itself deters recruitment because in reality if you hire someone you have to give up some of the Profit to be gained from the sale of the theoretical product, before the product is even finished and sold. This means that the recruiter, Dimbark, must have funds up front to hire the personnel to ensure the completion of the Profitable product, even before the Profit is generated. And with such a cursory attitude towards economics as this:
What sucks is that I had no pockets and I had to have the gym teacher hold onto the money for me. I forgot to get it back.
It would be nearly impossible to obtain any kind of Profit if it is managed in such a manner. In conclusion, someone needs to take a basic economics and business class before being able to produce a profitable videogame.
And also, once again, please show us a demo so we know you have spend your time on this, that might increase the chances of recruitment.

And while we're on this subject, why don't y'all try my buddy's airplane shooter game filled with stuff from old nintendo games?
Posted 12 years ago2011-06-26 16:38:39 UTC Post #295936
@2muchvideogames

That, which you posted is just an edited game maker example game.

If you wish to play/make platformers than you can play Matts Jumper series and get the grandma engine that was used to make Jumper 2

http://mattmakesgames.com/games.php
Stojke StojkeUnreal
Posted 12 years ago2011-06-26 17:23:05 UTC Post #295938
It would be nearly impossible to obtain any kind of Profit if it is managed in such a manner. In conclusion, someone needs to take a basic economics and business class before being able to produce a profitable videogame.
And also, once again, please show us a demo so we know you have spend your time on this, that might increase the chances of recruitment.
...you do realize hes 11 right?
A game with such graphics would have turned the world around - in 1996. You're only 15 years late.

I'm looking forward to the position of co-founder and CEO, so as to collect the maximum amount of money from sale revenues. My immediate previous experience in the field is having collected an advance payment for a job I did today. I can also provide belching sound effects, I also have years of previous experience on that. Farting too but it has an extra charge for the cost of chinese food.
I laughed my head off at this.
Posted 12 years ago2011-06-27 02:16:26 UTC Post #295957
That, which you posted is just an edited game maker example game.
It does look like a tutorial edit largely because the same sprites are used, there's actually alot more in it than the tutorial though

That said, I don't even think it's finished.
Posted 12 years ago2011-07-08 16:46:29 UTC Post #296361
WIP
Here's a screenshot of one of the inn. It's still using all of the prefabbed graphics, and I think I might have somebody interested for the job.
User posted image
Also, for a social studies project where we got into groups of three, I made a video game. We had to make a presentation of one of the river valleys (We got the Nile), and everybody at school thought that the graphics (even though I put no effort into the mapping) were great. That's my target audience. School kids. Of course, I could always activate a demo for free on Steam.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-08 19:01:20 UTC Post #296379
Looks a bit like Loom.
Posted 12 years ago2011-07-08 19:18:49 UTC Post #296380
Ive been getting inspiration from FF3
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-08 21:07:02 UTC Post #296383
haha. It costs a lot of money to get your game published on steam.
Archie ArchieGoodbye Moonmen
Posted 12 years ago2011-07-08 21:13:06 UTC Post #296384
Uh, no?
It’s free: There’s no charge for bandwidth, updating, or activation of copies at retail or from third-party digital distributors.
Crollo CrolloTrollo
Posted 12 years ago2011-07-08 21:16:08 UTC Post #296385
It is nearly impossible for an indi game to get something on steam though. It is supposedly still pretty tough even if you have a great game.
TheGrimReafer TheGrimReaferADMININATOR
Posted 12 years ago2011-07-08 21:20:39 UTC Post #296386
Well they still take money from a piece of the revenue.
Dimbark do you have open rights to distrubute that? It's not under GNU or anything like that right?
Posted 12 years ago2011-07-18 02:40:28 UTC Post #296738
Dimbark do you have open rights to distrubute that? It's not under GNU or anything like that right?
Of course. Oh, and it wasn't $50. It was $60. I had forgotten but looked it up.

I have full rights to distribute it. I'm not sure what GNU is, but it's never come up, and I've never really made a deal with anybody.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-18 02:52:46 UTC Post #296740
I have full rights to distribute it. I'm not sure what GNU is, but it's never come up, and I've never really made a deal with anybody.
GNU means General Null Usage, meaning you have full rights to distribute, but you can't make a profit.
Posted 12 years ago2011-07-18 02:58:57 UTC Post #296741
GNU means General Null Usage, meaning you have full rights to distribute, but you can't make a profit.
Nope. Nothing is holding it down. I know. I have to start reading all these stupid terms of usage when Im downloading scripts.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-18 04:10:35 UTC Post #296742
No, GNU is a recursive acronym standing for "GNU's Not Unix". You probably mean the GNU/GPL, which is an open-source license wich specifies that any application that uses GPL'd code must also be released under the GPL. It's called 'copyleft', and is an important ideal of some open-source enthusiasts. You are, however, free to sell the software that uses the code, but you still need to provide the code to anyone who buys it.
Penguinboy PenguinboyHaha, I died again!
Posted 12 years ago2011-07-19 19:34:07 UTC Post #296823
We have a bit of a dilemna.
Since my sound card broke, I am unable to access the RPGVX editor. It is required that I have a sound card so I can handle the FX, and BGM. However, work can still continue. I am still able to edit the graphics and sound.

I have found somebody who is working on the graphics, I don't need much sound, and I'm no longer hiring. I already have to split the profit three ways.
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-19 20:26:16 UTC Post #296827
my sound card broke
I am still able to edit the sound.
User posted image
Archie ArchieGoodbye Moonmen
Posted 12 years ago2011-07-19 20:42:37 UTC Post #296829
I'm with Hunter here, how the hell can you still edit sound when you don't even hear what you're editing?
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 12 years ago2011-07-19 21:21:54 UTC Post #296831
...I hold my music keyboard up to the computer, play something random and simple, then get rid of the ambience in the background.

it worked for damogan :D
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-19 21:22:30 UTC Post #296832
Has anyone really been far even as decided to use even go want to do look more like?
Posted 12 years ago2011-07-19 21:26:29 UTC Post #296833
Your grammar fails?
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-19 21:47:24 UTC Post #296834
your mom failed =/
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2011-07-19 22:29:40 UTC Post #296835
My mother wanted a son, not the fun.

I barely know my dad.
UMAD?
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2011-07-19 22:32:07 UTC Post #296836
Has anyone really been far even as decided to use even go want to do look more like?
No, but I see your point.
Crollo CrolloTrollo
Posted 12 years ago2011-07-20 00:10:20 UTC Post #296838
My mother wanted a son, not the fun.

I barely know my dad.
UMAD?
It's "YOU MAD?" you newfag.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
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