How to create a missile/rocket in VHE 3. Created 12 years ago2011-08-04 09:52:59 UTC by gian20 gian20

Created 12 years ago2011-08-04 09:52:59 UTC by gian20 gian20

Posted 12 years ago2011-08-04 09:52:59 UTC Post #297346
Hellow
I am just trying to create a map and a missile control center in valve hammer editor 3.5
How am i gonna create the missile or rocket thingy...
a missile/rocket in Half-Life is located at the "On A Rail" Chapter of Half-lIfe
type in the console: map c2a2h and then when you pressed the launch button
the missile is launched how can I create thet? ...
Posted 12 years ago2011-08-04 10:25:09 UTC Post #297347
The missile can be made using a func_door, and the trail is made out of lots of sprites that are triggered at a correct time using a multi_manager system.
Stojke StojkeUnreal
Posted 12 years ago2011-08-04 10:52:18 UTC Post #297348
Pretty much. For brushwork on the missile itself, it's all cones and cylinders. A func_train might actually be better than a func_wall, because you'll want to teleport it into a room far out of the map proper after it's no longer visible from the control room, so it doesn't just hang in the sky after the sequence is done.
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2011-08-04 12:28:59 UTC Post #297351
You people should've called me for help. Im known as the rocket geek on TWHL.

How do you like this:
User posted image
And these (sorry for the darkness):
User posted image
I made that for Joebama when he had trouble with HLFix.

And this:
User posted image
(Map vault entry)

And ultimately, it's Source Engine counterpart:
User posted image
That is a very old screenshot, here's a more recent one without the launchpad and tower:
User posted image
I know im just showing off, but if you need my help building a rocket, just ask. :)
The Mad Carrot The Mad CarrotMad Carrot
Posted 12 years ago2011-08-04 12:55:54 UTC Post #297354
ok tnx fr the advices :)
Posted 12 years ago2011-08-04 13:35:28 UTC Post #297355
Wow Atom, thats awesome, too bad you had to switch to source, because of restrictions, it looks amazing in HL.

Cant wait to see it finished in Source.
Stojke StojkeUnreal
Posted 12 years ago2011-08-04 16:14:26 UTC Post #297365
wow those are really impressive atom! (a couple of those i haven't seen)

gian20: good luck on your rocketry! feel free to post your wip and we can halp you hammer out any details i'm sure!

here are a couple map vault entries i found quickly, which may or may not be useful to you:

http://twhl.info/vault.php?map=3979
http://twhl.info/vault.php?map=3133
Captain Terror Captain Terrorwhen a man loves a woman
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