env_beam hurt through brush? Created 12 years ago2011-08-13 14:57:15 UTC by salmon salmon

Created 12 years ago2011-08-13 14:57:15 UTC by salmon salmon

Posted 12 years ago2011-08-13 14:57:15 UTC Post #297869
So I got an env_beam and it is working great. Only one issue is that I want it to hurt me and it doesn't. Problem is when there is a brush in the way of the beam it blocks the damage, even though beam goes all the way to the other point.
So how do I make env_beam ignore brushes?
Posted 12 years ago2011-08-13 16:25:14 UTC Post #297879
Perhaps turning the brush into an entity would solve the problem?
Madcow MadcowSpy zappin my udder
Posted 12 years ago2011-08-14 07:01:03 UTC Post #297925
Like what then? Because I've tried func_wall and it doesn't work.
Posted 12 years ago2011-08-14 07:31:53 UTC Post #297927
try func_illusionary and put a clip around it then.
Skals SkalsLevel Designer
Posted 12 years ago2011-08-14 09:48:55 UTC Post #297934
that works. Thanks!
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