Hey guys this could be probably a total noob question. But honestly I have no idea how it works..
I want like in all original hl games a condition given. So when a specific npc dies it fades out and says something like "Mission Failed".
Now I have no problems with the fading the screen out or with text entities however I have absolutely no clue what Entity is responsible for questioning the status of any npcs and other objects.
Does anyone know?