spawn with suit Created 12 years ago2012-02-27 10:19:47 UTC by salmon salmon

Created 12 years ago2012-02-27 10:19:47 UTC by salmon salmon

Posted 12 years ago2012-02-27 11:17:38 UTC Post #303784
Have anyone played the map mooncheese? http://editingarchive.com/view.php?ID=220

In mooncheese you can take a suit when you're on the moon. The suit lets you spawn on moon instead of original spawn point on earth and after that you lose the suit so it only works once, unless you get a new suit.
So if you don't have suit on you spawn back on earth.

I was wondering how that is done.
And if it would also be possible to not get a suit again after you died but again after that.
So: spawn on start > get suit > die and spawn new location and can't get suit now > die and go back to start > suit available again

edit: the suit will be in same location as the new spawn. So when you spawn the suit is right there but shouldn't be able to take it.
edit2: It doesnn't necessarily need to be a suit or something you pick up, anything that works is fine.
Posted 12 years ago2012-02-27 12:22:33 UTC Post #303785
decompile a map and see how its done?
Posted 12 years ago2012-02-27 12:35:21 UTC Post #303786
Hmm, sounds like a custom TFC only entity.
I agree with Lajron, until some one comments you can decompile the map.
Stojke StojkeUnreal
Posted 12 years ago2012-02-27 16:08:45 UTC Post #303798
It is tfcgoal.
Thanks for tip I copied the entities from mooncheese and it works. But I don't know how to keep players from getting the suit a second time.
Problem:
player get suit and die > player spawn in the suit room > player can still take suits
I want the suits deactivated for players when they die and spawn in suit room.
There would be a trigger that activates as ap player spawns (trigger would be unreachable from any point but spawn)
But it should only work for the ap and not deactivate for other players. I am not good at goals and groups.
Posted 12 years ago2012-02-27 19:23:32 UTC Post #303802
okay I found a way. Since inactivating group affects all players and not just ap and blocking way also affects all players. I came up with a thing that worked.
When player dies with suit on he spawns in a hole in the roof, there I added another suit that goes for a third spawn location that is same as spawn. When player respawns in roof-hole he gets the new suit and so he can't pick up the other suits. Problems fixed with no help from you guys :cool:
Posted 12 years ago2012-02-27 20:37:39 UTC Post #303805
Double-poster...
Dimbeak DimbeakRotten Bastard
Posted 12 years ago2012-02-28 07:04:49 UTC Post #303814
Useless-poster...
U mad bro?
Skals SkalsLevel Designer
Posted 12 years ago2012-02-28 12:26:48 UTC Post #303818
But then that makes your post useless as well... and mine! :o
Suparsonik SuparsonikI'm going off the edge to meet my maker.
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