There has never been a better time to have aspirations to work for Valve.
Clickitybwah
Created 12 years ago2012-04-21 23:20:59 UTC by Archie
they'll probably shift their attention to Source.There's no 'probably' about it. If Urby doesn't abandon GoldSource after The Core then I'm going to castrate him with a Big Daddy's drill.
I'd like to give examples and praise everybody from here, but I honestly can't, my sincere apologies.Don't worry, I'm pretty sure I don't have much value.
There's no 'probably' about it. If Urby doesn't abandon GoldSource after The Core then I'm going to castrate him with a Big Daddy's drill.I lolled a big lol... in the office. Fuck.
I am definitely red. You are definitely blue.I so know it. I just wanted to pretend for a while.
Talent is nothing.Why?
Joking aside though, I like the way you think Striker. A truly invaluable person to get on board would be Rabid Monkey because he has all the experience of working on Black Mesa and can tell us how to avoid the pitfalls they've met which have prevented them from releasing for like 7 years.While I dont have much mod-time available anymore you guys are always free to pick my brain about Source modding and leveldesign related things!
Hmm well at least with Episode 3 the point was they were short in both length and development cycle. If you can't finish what amounts to a couple hours of game in a couple years you're just plain doing it wrong. There really isn't much need to change and change and change something like that (sure you might want to, but its supposed to be short anyway). HL3 of course would be a bigger project so I could see it taking awhile, would be sort of silly to not mention it's existence, look at Blizzard and their "when it's done we don't care how long you wait" attitude, which while it took them long enough on Diablo 3 it's not a bad way to do things in my opinion.I mean, what the fuck is up with Valve. It's like they're stuck on number 2. Their obsession with number 2 must have some meaning. Their only exception will be CS:GO, and since HL2 was released after CSS, I suppose HL3 will get a release after CS:GO. But that is again speculation.
There are no extraordinary talents at Valve.Talent is nothing.Why?
HL2 was released after CSS, I suppose HL3 will get a release after CS:GO. But that is again speculation.Consider however, that Valve showed off HL2 a lot during it's alpha and beta phases in order to get people excited. This came a long time before CSS was even announced. I still remember the first time I saw this on a PCGamer disk. That was from E3 in 2003, a good 18 months before the game was released.
They need to handle to characters really carefully following the closing sceneI'm almost done reading the Dark Tower series by Stephen King. Everything in those books is extremely brutal on the characters and personally some of the most critical plot, character, and world development I've ever come to know. If valve pulls some serious King-level genius, they have nothing to worry about. The way Portal 2 was written left that twinge in the base of your mind from going through something extraordinarily circumstantial when you finished the game, or even when certain things were discovered about the people, place, or plot involved. The jenonsaisque was definitely there. (or something that makes your mind say "whoa" on a deep subconscious level)