Created 12 years ago2012-06-26 22:24:14 UTC by Archie
Step 1. sign up to cgtextures.comStep 3. Profit.
Step 2. Make a fucking texture.
The video will come at some point but the basic reason is none of you actually really made textures to fit the architecture which is what the competition was all about.I'm sorry you were so disappointed by the entries but I think you were a little vauge in the original instructions when you wrote "making textures to fit a specific purpose".
There were tiling textures, yes, but I wanted to see textures specifically designed for specific brushwork.
I don't think any of you completed the competition to the brief - "making textures to fit a specific purpose"
Why bother subscribingmapping? I'm never going to update this seriesthread again, it's so shit. I hate working on it and you probably hate watching itwaiting, so why bother? I'm sick of it.Also, in future competitions hosted by Archie, Urby should not participate, instead he should be a judge.
I really love the glass designs, and it's very different from anything I envisioned when I slapped together the brushwork. Nice entry!The rundown was so brief because I was running out the door, and I'm still pissed that the video I recorded wouldn't save, because I gave each map a proper rundown in that.