Grabbing player stats & shots in CS1 Created 11 years ago2012-10-15 15:32:45 UTC by akshat1501nigam akshat1501nigam

Created 11 years ago2012-10-15 15:32:45 UTC by akshat1501nigam akshat1501nigam

Posted 11 years ago2012-10-15 15:32:45 UTC Post #310383
I am very much interested in recording a player shots, damage done by each shot, whether it is a headshot! Their current weapon.

AND I DON'T WANT IT ON THE SERVER SIDE...
I WANT TO DETECT ALL THOSE ON THE CLIENT SIDE...

Is there a way I can get those information or some information from the client side CS1.6 game?
Using client.dll or anything like that...
Like where are all these information is stored in the runtime...
So, we can pick them from the memory...

Please help me...
I really want to do it...
Have been trying to do it for years...
But no success...

Anyone, got an idea, how to do this...
Please share...
Posted 11 years ago2012-10-15 17:21:08 UTC Post #310384
So you want to make hacks huh ?
Try sniffing net packets, but i don't think that will get you anywhere the client probably doesn't store all the players info in memory. If you dont prefer realtime data then you can try looking into a demo, though the problem is that non-hltv demos are 1 player's perspective.

Why don't you just send logs from the server to your program for analyzing ? Its very simple and you can get a basic script going in half an hour :) its how most web based stats trackers work (hlstatsx, psychostats etc...)
rufee rufeeSledge fanboy
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